Cliffy B has said that “Gears was always intended to be more Band Of Brothers than Predator” while talking about how the franchise is moving away from the overly camp territory that it may have previously fallen into it.
Cliff Bleszinski has said that he always wanted the Gears series to be an emotional experience, and that the campness of the first two games is something that Epic Games tried to move away from in Gears of War 3.
Speaking to Edge, Cliff said: “Camp is something that I would love to continue to evolve the franchise away from – there’s no giant worm in Gears 3. Gears was always intended to be more Band Of Brothers than Predator. We got a lot more towards Predator and I’d love to steer it towards Band Of Brothers.”
I’m fairly certain he’s not talking about rebooting the game in World War Two and removing the aliens, and is more focusing on the idea of emotional storytelling and developed characters. Epic certainly nailed the emotional storytelling in Gears of War 3, as it was one of the factors that helped the game score a massive 9.5 in BeefJack’s review.
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