If you have a world-shattering idea for a game, don’t pitch it to game studios but make it yourself. “The very fact that you email someone proposing they make a game based on your design is the reason why they will never make your game,” says The Astronauts founder Adrian Chmielarz.
Adrian Chmielarz is fast becoming one of my most favourite developers. He tells it like it is and doesn’t mince words when it comes to the game industry of today. His latest opinion piece has a message for anyone who has ever mailed a developer with a stellar idea for a game: you’re an idiot.
“Every game developer’s inbox is full of emails from people who ‘have this brilliant idea for a game’. So it seems like we need to keep saying this every single year: nobody cares about your game idea,” Chmielarz says in this blog post.
“Real world game making [is] a lot of hard work, and it requires passion and dedication. And you expect thousands of other game developers to drop everything and jump on your game idea, even though they have no clue who you are, they have no need to know who you are, and they have ten million more important things to deal with. All because you promise that your game idea is ‘great and unlike anything else out there’.”
“The very fact that you email someone proposing they make a game based on your design is the reason why they will never make your game,” Chmielarz continues. But there’s a brighter side to this, as he reckons it’s never been more possible and accessible to just make your dream game yourself.
“Now you have the internet, games with editors, game making tools, free graphics and audio libraries, and a PC with a hard drive. So don’t tell me it can’t be fucking done.”
Keep being awesome, Adrian.