News: Greed Monger, a F2P MMORPG that’s focused on crafting, economics and politics, has reached its second Kickstarter stretch goal, meaning there will now be desert terrain in the game.
Jason M. Appleton’s Greed Monger, which is a free-to-play PC/Mac MMORPG focused on crafting, economics and politics, has reached its second Kickstarter stretch goal. As a reward, the fully-funded game will now include desert terrain, and as an extra bonus, all Kickstarter backers will get their own horses and two starter weapons.
According to the game’s Kickstarter page, Greed Monger will let users create items as “every finished item [...] is player crafted.” Players can also buy “non-instanced” land where things like houses, castles, and shops can be built and decorated. Land can even be sold for real money, and as the virtual world’s population and economy grows, the in-game world and technology will actually evolve as players will be able to go from a primeval era all the way to the space age where new planets may be settled.
The game sounds pretty ambitious and impressive, and it’s something we don’t normally see with most MMOs. But like other MMOs, the game will also feature PvE and PvP, and players will be able to hunt and gain skills. There are no pre-defined skill tress and no micro-transactions.
For those interested in Greed Monger, you can head over to the game’s Kickstarter page. The title has already exceeded it’s initial $30,000 goal and there’s still 10 days left to help fund the project.