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Grand Theft Auto V: “Heists are a big theme,” says Rockstar’s Dan Houser

James Archer November 9, 2012 - 11:44 am

News: No Los Santos bank is safe, as Rockstar VP of creativity Dan Houser says heists are “a big theme” of Grand Theft Auto V.

Everyone with a working internet connection is currently talking about Grand Theft Auto V’s appearance in a certain US magazine, so here’s OPM talking to series co-creator Dan Houser instead. During the interview, Rockstar’s vice-president of creativity explains why GTA V’s heroes love robbing banks: players love robbing banks.

“We really wanted to make heists a big theme in the game based on missions not just from GTA IV but from previous games people really responded to. People are in love with doing bank jobs, particularly when they feel like they have prepped the bank jobs. We never felt we’d done a great job with a bank job so we decided, ‘Let’s properly invest the story and mission design for some of the missions into making some of these built-out series of heists.’ That was a huge part of the story missions – trying to set the game apart from games we’ve done in the past”.

Houser also elaborated on Grand Theft Auto’s lore, which was actually rebooted with GTA IV in 2008 – all previous games in the series are now considered part of a separate timeline. “The five PS2 games are one universe, and this is the high definition universe, so they don’t co-exist,” he says. “You would never see CJ or Tommy Vercetti. They would be like mythical characters in this world who never existed.”

Stay tuned to BeefJack for more Grand Theft Auto V news.

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